Well Saturday night was not a our standard RPG session, so we manage another game of epic, 5000 points per side….Salamanders (NetEA Tournament Pack 2013) V’s Iyanden 4.2
New Iyanden 4.2 list is here
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=24&t=29032
Armies Used
Salamanders (NetEA Tournament Pack 2013)
DEVASTATOR [600]
4 Devastator units, 2 Salamander Devastator units, 2 Land Raider Redeemer, Chaplain, Razorback (twin lascannon), Razorback (twin heavy bolter)
LAND RAIDER [550]
4 Land Raider Helios, Chaplain, Hunter
PREDATOR [400]
4 Predator Annihilator, Chaplain, 2 Predator Incinerator
TERMINATOR [375]
4 Terminator units, Chaplain
TACTICAL [710]
6 Tactical units, Supreme Commander, Land Raider Prometheus, Land Raider Redeemer, 2 Salamander Tactical units, 2 Razorback (twin heavy bolter), 2 Razorback (twin lascannon)
VINDICATOR [375]
4 Vindicators, Chaplain, 2 Predator Incinerator
THUNDERBOLT SQUADRON [175]
2 Thunderbolt Fighters
THUNDERBOLT SQUADRON [175]
2 Thunderbolt Fighters
ASSAULT [350]
4 Assault units, Chaplain, 2 Land Raider Redeemer
TERMINATOR [375]
4 Terminator units, Chaplain
TACTICAL [675]
6 Tactical units, Vulcan Dreadnought, Hellfire Dreadnought, 2 Salamander Tactical units, Librarian, Hunter, 2 Razorback (twin lascannon), 2 Razorback (twin heavy bolter)
FAST ATTACK [250]
5 Landspeeder, Librarian
Iyanden Craftworld (4.2)
SPIRIT WRAITHGUARD WARHOST [375]
4x Wraithguard units, Spiritseer, 2 Wraithguard
SPIRIT WRAITHGUARD WARHOST [375]
4x Wraithguard units, Spiritseer, 2 Wraithguard
SPIRIT WRAITHGUARD WARHOST [375]
4x Wraithguard units, Spiritseer, 2 Wraithguard
SPIRIT WRAITHGUARD WARHOST [575]
4x Wraithguard units, 4 Wave Serpent, Wraithseer
SPIRIT WRAITHBLADE WARHOST [225]
4x Wraithblade units, Spiritseer
SPIRIT WRAITHBLADE WARHOST [225]
4x Wraithblade units, Spiritseer
SPIRIT WRAITHLORD WARHOST [350]
6x Wraithlord units, Spiritseer
SPIRIT WRAITHLORD WARHOST [350]
6x Wraithlord units, Spiritseer
SWORDS OF VAUL TROUPE [300]
5 Falcons, Fire Storm
SWORDS OF VAUL TROUPE [300]
5 Falcons, Fire Storm
RANGER TROUPE [200]
8 Ranger
RANGER TROUPE [200]
8 Ranger
ENGINE OF VAUL TROUPE [250]
Storm Serpent
ENGINE OF VAUL TROUPE [250]
Storm Serpent
ENGINE OF VAUL TROUPE [250]
Storm Serpent
VAMPIRE RAIDER [200]
VAMPIRE RAIDER [200]
Deployment
- Iyanden 4.2 deployment from right(Photo1) to left(Photo2) flank and off board forces(Photo3)..
- Iyanden 4.2 scout deployment..
- Salamanders deployment from right(Photo1) to left(Photo2) flank and off board forces(Photo3)..
Table shoots of the table
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Turn 1
- Iyanden goes first…
- Iyanden bring VAMPIRE RAIDER& SPIRIT WRAITHBLADE WARHOST and target the PREDATOR(Photo1).The dice are rolled and the SPIRIT WRAITHBLADE WARHOST wins the combat and is broken and the PREDATOR are broken(Photo2).The PREADTORS flee back to their blitz objective(Photo3) and the SPIRIT WRAITHBLADE WARHOST flees into the ruins(Photo4)
- Salamanders double move VINDICATOR(Photo1) and shoot Rangers, killing 2 and giving it 3 BM’s(Photo2)
- Iyanden move SoV(Photo1) and shoot VINDICATOR, killing 1 and giving it 2 BM’s(Photo2). Then the SoV move back to it deployment zone(Photo3)
- Salamanders place thunderbolts on CAP(Photo1)
- Iyanden place Rangers on over watch(Photo1)
- Salamanders march move ASSAULT formation(Photo1)
- Iyanden move SoV(Photo1) and shoot ASSAULT, killing 1 and giving it 2 BM’s(Photo2). Then the SoV move back to it deployment zone(Photo3)
- Salamanders Place the LAND RAIDERS on overwatch(Photo1)
- Iyanden do marshalling action on Rangers, so move and then remove all BM’s(Photo1)
- Salamanders double move DEVASTATOR(Photo1) and shoot broken SPIRIT WRAITHBLADE WARHOST, killing it out right(Photo2)
- Iyanden place SPIRIT WRAITHGUARD WARHOST on over watch(Photo1)
- Salamanders bring thunderbolts and they get shoot down by AA fire…(Photo1)
- Iyanden bring VAMPIRE RAIDER& SPIRIT WRAITHBLADE WARHOST and target the ASSAULT (Photo1).The dice are rolled and the SPIRIT WRAITHBLADE WARHOST wins the combat and the ASSAULT is wiped from the board(Photo2) and the SPIRIT WRAITHBLADE WARHOST consolidates into the woods(Photo3)
- Salamanders march move TACTICAL formation(Photo1)
- Iyanden double move EoV(Photo1) and shoot the VINDICATOR, giving it a BM(Photo2)
- Salamanders double move FAST ATTACK(Photo1) and shoot the EoV, giving it a BM(Photo2)
- Iyanden fail to activate SPIRIT WRAITHLORD WARHOST(Photo1)
- Salamanders march move TACTICAL formation(Photo1)
- Iyanden double move EoV(Photo1) and shoot the FAST ATTACK,Killing 1 and giving it 2 BM’s(Photo2)
- Iyanden fail to activate SPIRIT WRAITHGUARD WARHOST(Photo1)
- Iyanden double move EoV(Photo1) and shoot the FAST ATTACK,giving it a BM(Photo2)
- Iyanden do a engage action with SPIRIT WRAITHGUARD WARHOST(through portal) and targets the FAST ATTACK (Photo1).The dice are rolled and the SPIRIT WRAITHGUARD WARHOST win combat and the FAST ATTACK wiped from the board(Photo2)…
- Both side remove blast markers…
- No aircraft were shoots down in the disengaged section. Thunderbolts still on CAP.
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Turn 2
- Teleporting formation
- Salamanders go first…
- Salamanders do a engage action with Terminators formation and target the ENGINE OF VAUL TROUPE. The dice are rolled and the storm serpent suffers a critical and explodes, the Terminators win the combat(Photo1)
- Salamanders do a engage action with Terminators formation and target the ENGINE OF VAUL TROUPE. The dice are rolled and the storm serpent suffers a critical and explodes, the Terminators win the combat(Photo1)
- Iyanden do sustain fire with EOV(Photo1) and shoot the VINDICATOR, killing 1 and giving it 2 BM’s(Photo2)
- Iyanden fail to activate SPIRIT WRAITHLORD WARHOST(Photo1)
- Salamanders double move tactical formation and shoot the SPIRIT WRAITHGUARD WARHOST, killing 2 and giving it 3 BM’s(Photo1)
- Salamanders move with VINDICATOR(Photo1) and shoot the SPIRIT WRAITHGUARD WARHOST, giving it a BM, which break the formation and so it flees back into the ruins(Photo2)
- Iyanden do a engage action with SPIRIT WRAITHGUARD WARHOST(through portal) and targets the TERMINTORS, calls intermingled and drags in the other terminators (Photo1).The dice are rolled and the TERMINTORS win combat and the SPIRIT WRAITHGUARD WARHOST is broken(Photo2) and so they flee into the ruins(Photo3) and the Terminators get BM due to hit suffered(Photo4)
- Iyanden do sustain fire with SOV(Photo1) and shoot the TERNIMATORS, killing one and giving it 2 BM’s(Photo2)
- Iyanden do sustain fire with SOV(Photo1) and shoot the TERNIMATORS, killing one and breaking the formation which flees back pass the TACTICAL(Photo2)
- Iyanden march move Rangers into woods in opponent back of the table(Photo1)
- Iyanden fail to activate SPIRIT WRAITHBLADE WARHOST(SC)(Photo1)
- Salamanders do sustain fire with LAND RAIDERS(Photo1) and shoot the broken SPIRIT WRAITHGUARD WARHOST, and manages to clip the other broken SPIRIT WRAITHGUARD WARHOST(Photo2) and so by then of the dice rolling, one SPIRIT WRAITHGUARD WARHOST was wiped from the board and the other had two stand left(Photo3)
- Salamanders do a double move with Tactical(Photo1) and shoot the broken SPIRIT WRAITHGUARD WARHOST, killing the last two units(Photo2)
- Iyanden fail to bring on VAMPIRE RAIDER(Photo1)
- Salamanders Place the DEVASTATOR on overwatch(Photo1)
- Iyanden bring on VAMPIRE RAIDER(get jump by CAP, and get a BM) and shoots the Predators, killing 1 and giving it 2 BM’s(Photo1)
- Iyanden move the SPIRIT WRAITHBLADE WARHOST back into the woods(Photo1)
- Iyanden keep Rangers on over watch(Photo1)
Iyanden don’t rally SPIRIT WRAITHGUARD WARHOST and Salamanders don’t rally Terminator.Both side remove blast markers.
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Turn 3
- Salamanders go first…
- Salamanders do a engage action with tactical formation and target the ENGINE OF VAUL TROUPE. The dice are rolled and the storm serpent suffers a critical and explodes, the tactical win the combat(Photo1)
- Salamanders then do engage action with TACTICAL(Photo1)The dice are rolled and the Tactical wins the combat and the SoV is wiped from the board and the TACICAL suffers 3 BM’s due to hits suffered(Photo2)
- Iyanden do sustain fire with SOV(Photo1) and shoot the TACICAL, killing one and giving it 2 BM’s(Photo2)
- Salamanders bring thunderbolts and shoot the RANGERS, giving them a BM(Photo1)
- Iyanden bring on VAMPIRE RAIDER(1DC, and 2 BM’s from AA fire) and shoot the LAND RAIDER,giving it a BM(Photo1)
- Iyanden do a engage action with Rangers and target the LAND RAIDER(Photo1).The dice are rolled and the Ranger's win the combat and the LAND RAIDER are broken(Photo2).The land raiders flee back and the rangers consolidate a full move forward(Photo3)
- Iyanden double move SPIRIT WRAITHGUARD WARHOST (Photo1) and shoot the PREDATOR formation, giving it a BM(Photo2)
- Salamanders do a double move with VINDICATOR(Photo1) and shoot rangers in the woods, killing one and giving them 2 BM’s(Photo2)
- Salamanders do sustain fire with Predator(Photo1) and shoots the SPIRIT WRAITHGUARD WARHOST, killing 2 and giving it 3 BM’s(Photo2)
- Iyanden fail to bring on VAMPIRE RAIDER(Photo1)
- Salamanders do a engage action with terminators and target the SPIRIT WRAITHBLADE WARHOST(Photo1). The dice are rolled and the SPIRIT WRAITHBLADE WARHOST is wiped from the board and the Terminators move forward 5 cms(Photo1)
- Salamanders keep the DEVASTATOR on overwatch(Photo1)
- Iyanden keep Rangers on over watch(Photo1)
Iyanden don’t rally SPIRIT WRAITHGUARD WARHOST. Both side don't remove blast markers.
Salamanders lose thunderbolt in the disengaged section. VAMPIRE RAIDER doesn't disengage
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After game shoots
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Victory Conditions
Victory Condition | Salamanders | Iyanden 4.2 |
1. Blitz | no | no |
2. Break their sprit | no | no |
3. Defend the Flag | no | no |
4. Take and Hold | Yes | no |
5. They Shall not Pass | no | no |
Regards
Greg
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