Well manage another game of epic and this time, we 3000 point per side. The battle was between Death Korps of Krieg (NetEA Tournament Pack 2013) V’s Biel-Tan Craftworld (NetEA v4.2).
So game 8…..
Thread on Taccom http://www.tacticalwargames.net/taccmd/viewtopic.php?f=24&t=28582
Armies used.
Death Korps of Krieg (NetEA Tournament Pack 2013)
REGIMENTAL HQ [475]
Death Korps Supreme Commander, 19 Death Korps Infantry units, Fire Support Battery (4 Fire Support)
INFANTRY COMPANY [375]
Death Korps Commander, 19 Death Korps Infantry units, Fire Support Battery (4 Fire Support)
MARAUDER HEAVY BOMBER [150]
MARAUDER HEAVY BOMBER [150]
SUPER-HEAVY TANK SUPPORT COMPANY [500]
3 Baneblade
SELF-PROPELLED HEAVY SUPPORT [250]
3 Bombards
DEATH RIDER COMPANY [250]
12 Death Korps Rough Rider units
GRENADIERS PLATOON [300]
8 Death Korps Grenadier units, 8 Centaurs
HEAVY SUPPORT BATTERY [125]
3 Heavy Anti-Aircraft Platform
HEAVY SUPPORT BATTERY [125]
3 Heavy Anti-Aircraft Platform
INFANTRY COMPANY [300]
Death Korps Commander, 19 Death Korps Infantry units
Biel-Tan Craftworld (NetEA v4.2)
WRAITHGATE [50]
GUARDIAN WARHOST (MOUNTED) [350]
Farseer, 4x Wave Serpents, 7 Guardians
ENGINE OF VAUL TROUPE [250]
1 Scorpion
ENGINE OF VAUL TROUPE [250]
1 Cobra
ENGINE OF VAUL TROUPE [250]
1 Cobra
SWORDS OF VAUL TROUPE [300]
4 Falcon, 2 Fire Storm
GUARDIAN WARHOST [200]
Farseer, 7 Guardians, 3 Support Weapon Platforms
ASPECT WARRIOR WARHOST [400]
Autarch, Exarch, 8 Howling Banshee
VAMPIRE RAIDER [200]
RANGER TROUPE [150]
6 Ranger
SWORDS OF VAUL TROUPE [300]
4 Fire Prism, 2 Fire Storm
RANGER TROUPE [150]
6 Ranger
RANGER TROUPE [150]
6 Ranger
Deployment
- Death Korps of Krieg Deployment from left(Photo1) to right(Photo2) Flank and airpower(Photo3)
- Death Korps of Krieg scout and garrison Deployment….
- Biel-Tan Craftworld Deployment from Right(Photo1) to Left(Photo3) Flank and airpower, off board forces(Photo4)
- Biel-Tan Craftworld scout Deployment
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Turn 1
- Biel-Tan Craftworld go first…
- Biel-Tan place Rangers on over-watch(Photo1)
- Death Korps of Krieg do a engage action with GRENADIERS PLATOON and target the RANGERS(getting a BM from overwatch)(Photo1). The dice are rolled and the GRENADIERS PLATOON wins combat and the rangers are broken(Photo2). The rangers flee back to ruins(Photo3) and the GRENADIERS PLATOON consolidates and gets two BM’s, due to hits suffered(Photo4)
- Biel-Tan fail to activate ENGINE OF VAUL TROUPE(Photo1) and shoots the GRENADIERS PLATOON, Killing 1 and the formation gets 2 BM’s(Photo2)
- Death Korps of Krieg march move INFANTRY COMPANY(Photo1)
- Biel-Tan double move ENGINE OF VAUL TROUPE(Photo1)(BM from overwatch fire), and shoots the HEAVY SUPPORT BATTERY, managing to clip the INFANTRY COMPANY.The INFANTRY COMPANY lose 1 and gets 2 BM’s and the HEAVY SUPPORT BATTERY gets a BM(Photo2)
- Death Korps of Krieg do a engage action with INFANTRY COMPANY and target the ENGINE OF VAUL TROUPE(Photo1),The dice are rolled and the INFANTRY COMPANY wins combat, not before the a critical is rolled and this in turn leads to the INFANTRY COMPANY losing a 2 stand and so ends up with a 2 BM’s(Photo2).The INFANTRY COMPANY consolidate 5 cms(Photo3)
- Biel-Tan fail to activate SWORDS OF VAUL TROUPE(Photo1) and shoots the GRENADIERS PLATOON, Killing 1 and the formation gets 2 BM’s(Photo2)
- Death Korps of Krieg march move INFANTRY COMPANY(Photo1)
- Biel-Tan moves SWORDS OF VAUL TROUPE(Photo1)(Lose 1 and getting 2 BM’s due to overwatch fire) and shoots the HEAVY SUPPORT BATTERY, Killing 3 and wiping the formation off the board(Photo2)
- Death Korps of Krieg do sustain fire with SELF-PROPELLED HEAVY SUPPORT(Photo1) and shoots the SWORDS OF VAUL TROUPE and giving the formation 2 BM’s(Photo2)
- Biel-Tan move the ENGINE OF VAUL TROUPE(Photo1),and shoot the GRENADIERS PLATOON, killing 2 and breaking the formation(Photo2). The GRENADIERS PLATOON, flees behind the hill(Photo3)
- Death Korps of Krieg bring in MARAUDER HEAVY BOMBER(Gets BM from AA fire)(Photo1) and shoots the ENGINE OF VAUL TROUPE, doing a DC and giving the formation a 2 BM’s(Photo2)
- Biel-Tan engage with the GUARDIAN WARHOST, through WRAITHGATE and target the broken GRENADIERS PLATOON(Photo1). The dice are rolled and the GUARDIAN WARHOST wins the combat and the GRENADIERS PLATOON is wiped from the board(Photo2). The GUARDIAN WARHOST gets three BM’s(Photo3)
- Death Korps of Krieg do a engage action with DEATH RIDER COMPANY and target the GUARDIAN WARHOST (Photo1) The dice are rolled and the DEATH RIDER COMPANY wins combat, the GUARDIAN WARHOST is wiped from the board(Photo2).The DEATH RIDER COMPANY, consolidates and gets 3 BM’s…(Photo3)
- Biel-Tan double move the GUARDIAN WARHOST(MOUNTED)(Photo1)
- Death Korps of Krieg march move SUPER-HEAVY TANK SUPPORT COMPANY(Photo1)
- Biel-Tan fail to activate the Vampire and so the ASPECT WARRIOR WARHOST doesn't come in(Photo1)
- Death Korps of Krieg bring in MARAUDER HEAVY BOMBER(Gets BM from AA fire)(Photo1) and shoots the SWORDS OF VAUL TROUPE, giving it a BM and breaking the formation, which flees back behind the Ruins(Photo2)
- No aircraft were shot down in the disengage section…
- Biel-Tan don’t rally RANGERS and SWORDS OF VAUL TROUPE. Both sides remove blast marker.
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Turn 2
- Death Korps of Krieg go first…
- Death Korps of Krieg do sustain fire with SELF-PROPELLED HEAVY SUPPORT(Photo1) and shoots the ENGINE OF VAUL TROUPE(Photo1), breaking the formation due to BM’s(Photo2)
- Biel-Tan double move SWORDS OF VAUL TROUPE(Photo1),and shoots HEAVY SUPPORT BATTERY, giving it a BM(Photo2)
- Biel-Tan fail to activate GUARDIAN WARHOST(MOUNTED) and regroup(Photo1)
- Death Korps of Krieg do a engage action with INFANTRY COMPANY and target the SWORDS OF VAUL TROUPE(Photo1),The dice are rolled and the INFANTRY COMPANY wins combat, and gets 3 BM. The SWORDS OF VAUL TROUPE is wiped from the board(Photo2). The INFANTRY COMPANY consolidate 5 cm(Photo3)
- Biel-Tan fail to activate ENGINE OF VAUL TROUPE(Photo1) and shoots the SUPER-HEAVY TANK SUPPORT COMPANY, doing 2 DC and managing to confirm both as Critical, so one Baneblade is destroyed and the formation gets 3 BM’s(Photo2)
- Death Korps of Krieg do a marshalling action with the SUPER-HEAVY TANK SUPPORT COMPANY(Photo1). So shoots the ENGINE OF VAUL TROUPE, giving it a BM(Photo2).Then removes all BM’s(Photo3)
- Biel-Tan keep Rangers on over-watch(Photo1)
- Death Korps of Krieg do a engage action with DEATH RIDER COMPANY and target the GUARDIAN WARHOST (MOUNTED)(Photo1) The dice are rolled and the GUARDIAN WARHOST (MOUNTED)wins combat, the DEATH RIDER COMPANY is broken(Photo2).The broken DEATH RIDER COMPANY flees back into it half of the table…(Photo3)
- Biel-Tan move Rangers in ruins(Photo1)
- Death Korps of Krieg fail to bring on MARAUDER HEAVY BOMBER(Photo1)
- Biel-Tan bring in VAMPIRE RAIDER &ASPECT WARRIOR WARHOST(gets 2BM’s and DC due to AA fire) and targets SUPER-HEAVY TANK SUPPORT COMPANY(Photo1). The dice are rolled and the ASPECT WARRIOR WARHOST comfirm critical on W/E and it blows up, taking a Howling Banshee. The SUPER-HEAVY TANK SUPPORT COMPANY also get supporting fire from REGIMENTAL HQ(Photo2)Dice are rolled and the SUPER-HEAVY TANK SUPPORT COMPANY wins the combat. The broken ASPECT WARRIOR WARHOST flee to the ruins(Photo3). The Broken SUPER-HEAVY TANK SUPPORT COMPANY flees to the AA cover (Photo4)
- Death Korps of Krieg do a engage action with REGIMENTAL HQ and target the broken ASPECT WARRIOR WARHOST(Photo1) The dice are rolled and the REGIMENTAL HQ wins combat and gets 2 BM’s.The broken ASPECT WARRIOR WARHOST was wiped from the board(Photo2)
- Death Korps of Krieg fail to bring on MARAUDER HEAVY BOMBER(Photo1)
- Death Korps of Krieg do marshalling action on HEAVY SUPPORT BATTERY, so move formation and the remove all BM’s(Photo1)
- Death Korps of Krieg move INFANTRY COMPANY(Photo1)
- No aircraft were shot down in the disengage section…
- Biel-Tan don’t rally ENGINE OF VAUL TROUPE. The Death Korps of Krieg don’t rally DEATH RIDER COMPANY. Both sides remove blast marker.
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Turn 3
- Biel-Tan Craftworld go first…
- Biel-Tan double move ENGINE OF VAUL TROUPE(Photo1), and shoots the SUPER-HEAVY TANK SUPPORT COMPANY, doing 2 DC and 3 BM’s, which breaks the unit(sorry no Photo)
- Biel-Tan place Rangers on over-watch(Photo1)
- Death Korps of Krieg do a engage action with INFANTRY COMPANY and target the ENGINE OF VAUL TROUPE(Photo1),The dice are rolled and the INFANTRY COMPANY wins combat, not before the a critical is rolled and this in turn leads to the INFANTRY COMPANY losing a stand and so ends up with a BM(Photo2)
- Biel-Tan move GUARDIAN WARHOST (MOUNTED),so as to claim another objective(Photo1)
- Death Korps of Krieg do sustain fire with SELF-PROPELLED HEAVY SUPPORT(Photo1) and shoots the GUARDIAN WARHOST (MOUNTED), killing 3 and giving the formation 5 BM’s(Photo2)
- Biel-Tan do marshalling action with SWORDS OF VAUL TROUPE, so move and then remove all BM’s(Photo1)
- Death Korps of Krieg move INFANTRY COMPANY, get shot at by Rangers on overwatch, killing three and giving the INFANTRY COMPANY 4 BM’s(Photo1) and so the they shot the GUARDIAN WARHOST (MOUNTED) and manage to give the formation a BM(Photo2)
- Biel-Tan fail to activate RANGERS and so the formation is broken and flees to ruins(Photo1)
- Death Korps of Krieg double move REGIMENTAL HQ and shoot the GUARDIAN WARHOST (MOUNTED), killing 1 and breaking the formation(Photo1), and so flees back to ruins(Photo2)
- Biel-Tan move Rangers closer to the Blitz(Photo1).
- Death Korps of Krieg bring in MARAUDER HEAVY BOMBER(Gets BM from AA fire)(Photo1) and shoots the SWORDS OF VAUL TROUPE, giving the formation a BM(Photo2)
- Death Korps of Krieg bring in MARAUDER HEAVY BOMBER(Gets BM from AA fire)(Photo1) and shoots the SWORDS OF VAUL TROUPE, killing 2 and breaking the formation, which flees back to base line(Photo2)
- Death Korps of Krieg put HEAVY SUPPORT BATTERY on overwatch(Photo1)(Sorry No Photo)
- No aircraft were shot down in the disengage section…
- Biel-Tan don’t rally RANGERS and SWORDS OF VAUL TROUPE .Both sides remove blast marker.
- Game called…..
- Death Korps of Krieg win 4-0
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Victory Condition | Death Korps of Krieg | Biel-Tan Craftworld (4.2) |
1. Blitz | No | No |
2. Break their sprit | Yes | no |
3. Defend the Flag | Yes | no |
4. Take and Hold | Yes | no |
5. They Shall not Pass | Yes | no |
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