Well Fridays been and gone again and we manage another game of epic. As always it was 5000 point per side and it was between Biel-Tan Craftworld (Test 4.1) V’s Codex Astartes (NetEA Tournament Pack 2013).
The Biel-Tan Craftworld (Test list 4.1) can be access from here http://www.tacticalwargames.net/taccmd/viewtopic.php?f=24&t=24196,
Armies used
Biel-Tan Craftworld (Test 4.1)
ASPECT WARRIOR WARHOST [400]
8 Howling Banshee, Exarch, Autarch
GUARDIAN WARHOST (MOUNTED) [350]
Farseer, 4 Wave Serpents, 7 Guardians
GUARDIAN WARHOST (MOUNTED) [350]
Farseer, 4 Wave Serpents, 7 Guardians
VAMPIRE RAIDER [200]
SWORDS OF VAUL TROUPE [300]
5 Falcon, Fire Storm
ENGINE OF VAUL TROUPE [500]
2 Void Spinner
ENGINE OF VAUL TROUPE [500]
2 Void Spinner
SWORDS OF VAUL TROUPE [300]
5 Falcon, Fire Storm
SWORDS OF VAUL TROUPE [300]
5 Falcon, Fire Storm
WAR WALKER TROUPE [200]
6 War Walkers
AVATAR [0]
ENGINE OF VAUL TROUPE [650]
3 Scorpion
ENGINE OF VAUL TROUPE [650]
3 Scorpion
RANGER TROUPE [100]
4 Ranger
RANGER TROUPE [100]
4 Ranger
Codex Astartes (NetEA Tournament Pack 2013)
TACTICAL [450]
6 Tacticals, Rhinos, Supreme Commander, Hunter
TACTICAL [425]
6 Tacticals, 6 Razorback
SCOUT [250]
4 Scouts, 4 Razorback
SCOUT [250]
4 Scouts, 4 Razorback
PREDATOR [250]
4 Annihilator
PREDATOR [325]
4 Annihilator, Hunter
MARAUDER SQUADRON [250]
2 Maurader bombers
WARHOUND PACK [500]
2 Warhound Class Titans
WARHOUND PACK [500]
2 Warhound Class Titans
TERMINATOR [400]
4 Terminators, Chaplain
THUNDERHAWK [200]
PREDATOR [250]
4 Annihilator
LAND RAIDER [325]
4 Land Raiders
WHIRLWIND [300]
4 Whirlwinds
TACTICAL [325]
6 Tacticals, Rhinos, Chaplain
Deployment
- Codex Astartes deployment from right(Photo1) to left(Photo2)flank and units deployed off table(Photo3)
- Codex Astartes scout deployment
- Biel-Tan Craftworld deployment from left(Photo1) to right(Photo3)flank and units deployed off table(Photo4)
- Biel-Tan Craftworld scout deployment
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Turn 1
- Codex Astartes go first……
- Codex Astartes does a double move with Tactical Formation(Photo1)
- Biel-Tan Craftworld (Test list 4.1) fail to activate ENGINE OF VAUL TROUPE formation and so regroup(Photo1)(SC rerolled used)
- Codex Astartes does a move action with Scout formation(Photo1) and shoots the Ranger formation, killing one and giving the formation a 2 BM’s(Photo2).
- Biel-Tan Craftworld (Test list 4.1) does a double move with WAR WALKER TROUPE (Photo1)
- Codex Astartes does a double move with Tactical Formation(Photo1)
- Biel-Tan Craftworld (Test list 4.1) does sustain fire with the ENGINE OF VAUL TROUPE(Photo1) and shoot the Scout formation, giving it 2 BM’s(Photo2)
- Codex Astartes does a marshalling action on Scout Formation, so the formation moves and then removes all BM’s(Photo1)
- Biel-Tan Craftworld (Test list 4.1) double move the ENGINE OF VAUL TROUPE(Photo1) and shoot Predator formation, so kills 3 and breaks the unit due to BM’s and flees behind hill(Photo2)(9 shoots fired/5 hits/5kills/only three in range)
- Codex Astartes does a move action with Land Raider formation(Photo1) and shoots the ENGINE OF VAUL TROUPE, doing a DC and giving the formation 2 BM’s(Photo2).
- Biel-Tan Craftworld (Test list 4.1) does a marshalling action on Ranger formation, so the formation moves and then removes all BM’s(Photo1)
- Codex Astartes does a double move action with Warhound Pack(Photo1) and shoot the ENGINE OF VAUL TROUPE . doing a DC and giving the formation 2 BM’s(Photo2).
- Biel-Tan Craftworld (Test list 4.1) fail to activate SWORDS OF VAUL TROUPE formation and so regroup(Photo1)
- Codex Astartes do sustain fire with whirlwind formation(Photo1) and target the ENGINE OF VAUL TROUPE formation, and giving the formation BM’s(Photo2)
- Biel-Tan Craftworld (Test list 4.1) does a double move action on GUARDIAN WARHOST(MOUNTED)(Photo1)….
- Codex Astartes does a move action with Predator formation(Photo1) and shoots the GUARDIAN WARHOST(MOUNTED), killing one and giving the formation a 2 BM’s(Photo2).
- Biel-Tan Craftworld (Test list 4.1) does a double move with SWORDS OF VAUL TROUPE(Photo1), so shoot the Predator formation,Killing two and giving 3 BM’s(Photo2).
- Codex Astartes bring on MARAUDER SQUADRON, and target the ENGINE OF VAUL TROUPE(Photo1), the formation loses a W/E and is broken due to BM’s(Photo2) and the formation flees back to its deployment zone(Photo3)
- Biel-Tan Craftworld (Test list 4.1)move the Ranger formation(Photo1) and shoot scout formation, giving the formation a BM(Photo2)
- Codex Astartes does a move action with Predator formation(Photo1) and shoots the GUARDIAN WARHOST(MOUNTED), killing one and giving the formation a 2 BM’s(Photo2).
- Biel-Tan Craftworld (Test list 4.1) fail to activate GUARDIAN WARHOST(MOUNTED) formation and so regroup(Photo1)
- Codex Astartes does a march move with Tactical Formation, so its moves into the forest(Photo1)
- Biel-Tan Craftworld (Test list 4.1) fail to activate ENGINE OF VAUL TROUPE formation and so regroup(Photo1)
- Codex Astartes does a move action with Warhound Pack(Photo1) and shoot the GUARDIAN WARHOST(MOUNTED), killing four and breaking the formation which flees behind hill(Photo2).
- Biel-Tan Craftworld (Test list 4.1) bring in the vampire formation & ASPECT WARRIOR WARHOST and engage Predator formation and calls intermingled to drag in another Predator formation(BM on Vampire from AA shooting)..(Photo1),The dice are rolled and the vampire formation & ASPECT WARRIOR WARHOST win the combat(Photo2). Both Predator formations are wiped from the board(Photo3)
- Codex Astartes brings on the THUNDERHAWK(BM on THUNDERHAWK from AA shooting) & TERMINATOR formation,and engages the broken ENGINE OF VAUL TROUPE (Photo1),The dice are rolled and the THUNDERHAWK & TERMINATOR formation win the combat, wiping the ENGINE OF VAUL TROUPE off the table(Photo2). The TERMINATOR formation get 2 BM’s from hits suffered(Photo3)
- Codex Astartes take a DC on the THUNDERHAWK in the disengage section……
- Both sides remove Blast Markers…
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Turn 2
- Biel-Tan Craftworld (Test list 4.1) go first, due to tie been rolled…
- Biel-Tan Craftworld (Test list 4.1) does sustain fire with the ENGINE OF VAUL TROUPE(Photo1) and shoot the Tactical formation, killing 2 and giving the unit 3 BM’s(Photo2)
- Biel-Tan Craftworld (Test list 4.1) try and retain the turn and fail using the WAR WALKER TROUPE(Two ones in a row and yes the SC reroll was used)(Photo1) and so the formation shoots the TERMINATOR formation, giving it a BM(Photo2)
- Codex Astartes march move TERMINATOR formation(Photo1)….
- Biel-Tan Craftworld (Test list 4.1) does a double move with SWORDS OF VAUL TROUPE(Single move up)(Photo1), so shoot the Warhound pack, giving it a BM and taking down 2 Shields(Photo2). Then the SWORDS OF VAUL TROUPE, Single move Back(Photo3)
- Codex Astartes do sustain fire with whirlwind formation(Photo1) and target the ASPECT WARRIOR WARHOST formation, killing 3 and giving the formation 4 BM’s(Photo2)
- Biel-Tan Craftworld (Test list 4.1) double move the ENGINE OF VAUL TROUPE(Photo1) and shoot Warhound pack and kill one W/E, so breaks the unit, which flees to be beside the woods(Photo2)(9 shoots fired/6 hits/1 W/E)
- Codex Astartes do a move with Tactical Formation(Photo1) and shoot ASPECT WARRIOR WARHOST formation, breaking the formation due to BM’s(Photo2) and so the formation flees behind the hill(Photo3)
- Biel-Tan Craftworld (Test list 4.1) does sustain fire with the ENGINE OF VAUL TROUPE(Photo1) and shoot the Whirlwind formation and manage to clip the Tactical formation. The tactical formation gets 3 BM’s and suffers a Kill(Photo2). The Whirlwind formation gets 2 BM’s(Photo3)
- Codex Astartes does a Engage action with the Tactical formation and targets the Ranger TROUPE(Photo1), So the dice are rolled and the Tactical formation wins and wipes the Rangers out(Photo2)
- Codex Astartes does a move action with Warhound Pack(Photo1) and shoot the SWORDS OF VAUL TROUPE, killing one and give the formation 2 BM’s(Photo2).
- Biel-Tan Craftworld (Test list 4.1) bring in the vampire formation and shoot the Warhound pack(Photo1), and manage to do a DC and give the formation 2 BM’s(Photo2)(Second BM not shown in picture)
- Codex Astartes does a move action with Land Raider formation(Photo1) and shoots the SWORDS OF VAUL TROUPE, killing one and giving the formation 2 BM’s(Photo2).
- Biel-Tan Craftworld (Test list 4.1) fail to activate GUARDIAN WARHOST(MOUNTED) formation and so regroup(Photo1)
- Codex Astartes does a Engage action with the Scout formation and targets the Ranger TROUPE(Photo1), So the dice are rolled and the Scout formation won and wipe the Rangers out(Photo2) and so the Scout formation receive 2 BM’s due to hits suffered.(Photo3)
- Biel-Tan Craftworld (Test list 4.1) fail to activate GUARDIAN WARHOST(MOUNTED) formation and so regroup(Photo1)
- Codex Astartes fail to activate Predator formation and so regroups removing a BM(Photo1)
- Codex Astartes does a marshalling action on Tactical Formation, so the formation moves and then removes all BM’s(Photo1)
- Codex Astartes does a marshalling action on Scout Formation(Photo1), the formation shoots SWORDS OF VAUL TROUPE, killing one and breaking the unit due to BM’s(Photo2). The scout formation manages to remove all but one BM(Photo3) and the SWORDS OF VAUL TROUPE flees back behind the hill(Photo4)
- Codex Astartes brings on the THUNDERHAWK and shoots the GUARDIAN WARHOST(MOUNTED) formation(Photo1), killing 1 and giving the formation 2 BM’sPhoto2)
- Codex Astartes fail to bring on MARAUDER SQUADRON(Photo1),
- No aircraft were shot down in the disengage section…
- Both sides remove Blast Markers…
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Turn 3
- Codex Astartes go first……
- Codex Astartes does a move action with Warhound Pack(Photo1) and shoot the SWORDS OF VAUL TROUPE, killing two and breaking the formation due to BM’s(Photo2). The SWORDS OF VAUL TROUPE flees down the base line to be near Blitz objective(Photo3)
- Codex Astartes retains the turn and does a Engage action with the TERMINATOR formation and targets the ENGINE OF VAUL TROUPE(Photo1), So the dice are rolled and the ENGINE OF VAUL TROUPE won(receiving a BM for the hit suffered (Photo2) and so the TERMINATOR formation flees back to a Objective marker(Photo3)
- Biel-Tan Craftworld (Test list 4.1) does sustain fire with the ENGINE OF VAUL TROUPE(Photo1) and shoot the warhound pack and manage to clip the Tactical formation. The tactical formation gets 2 BM’s and the Warhound pack gets 2 BM’s and loses 2 shields(Photo2)
- Codex Astartes does a move action with Land Raider formation(Photo1) and shoots the ENGINE OF VAUL TROUPE, killing a W/E and giving the formation 4 BM’s(Photo2).
- Biel-Tan Craftworld (Test list 4.1) does a engage action with GUARDIAN WARHOST(MOUNTED) and targets the Warhound pack(Photo1). The dice are rolled and the warhound pack wins the combat(losing a shield and taking a DC)(Photo2). The GUARDIAN WARHOST(MOUNTED) flee back behind hill(Photo3)
- Codex Astartes bring on MARAUDER SQUADRON, get through AA fire and target the ENGINE OF VAUL TROUPE(Photo1), the formation is broken due to BM’s and the formation flees behind Hill(Photo2)
- Biel-Tan Craftworld (Test list 4.1) does sustain fire with the ENGINE OF VAUL TROUPE(Photo1) and shoot the warhound pack. The formation is broken due to BM’s(Photo2) and flee back to it deployment zone(Photo3)
- Codex Astartes does a move action with Tactical formation and string it out to claim a Objective marker(Photo1)
- Biel-Tan Craftworld (Test list 4.1) fail to activate SWORDS OF VAUL TROUPE formation and so regroup(Photo1)
- Codex Astartes march move scout formation(Photo1)….
- Biel-Tan Craftworld (Test list 4.1) bring in the vampire formation and shoot the Tactical Formation, killing one and giving the formation 2 BM’s(Photo1)
- Codex Astartes fail to activate Predator formation and so move the formation up and place a BM on it(Photo1)
- Biel-Tan Craftworld (Test list 4.1) fail to activate ASPECT WARRIOR WARHOST formation and so move the formation up and place a BM on it(Photo1)
- Codex Astartes brings on the THUNDERHAWK and shoots the ASPECT WARRIOR WARHOST formation(Photo1), killing 2 and breaking the formation due to BM’s, the formation moves back into its half of the table…(Photo2)
- Biel-Tan Craftworld (Test list 4.1) does a double move action on GUARDIAN WARHOST(MOUNTED)(Photo1)….
- Codex Astartes does a marshalling action on Tactical Formation, so the formation moves and then removes all BM’s(Photo1)
- Biel-Tan Craftworld (Test list 4.1) does a marshalling action on WAR WALKER TROUPE, so the formation moves and then removes all BM’s(Photo1)
- Codex Astartes does a marshalling action on Tactical Formation, so the formation moves and then removes all BM’s(Photo1)
- Codex Astartes does a move action with Warhound Pack(Photo1) and shoot the GUARDIAN WARHOST (MOUNTED), killing two and giving the formation 3 BM’s(Photo2)
- Codex Astartes does a move action with Scout formation(Photo1) and shoot the GUARDIAN WARHOST (MOUNTED), giving the formation a BM(Photo2)
- Codex Astartes lose the MARAUDER SQUADRON & THUNDERHAWK(Took another DC) were shot down in the disengage section…
- Biel-Tan Craftworld (Test list 4.1) Don't rally SWORDS OF VAUL TROUPE. Both sides remove blast marker,,
- Game called…..
- Codex Astartes win on count back 1375 to 1475……(Carefully going through the information, shows that the Codex Astartes may have not fire the Whirlwind formation in Turn three, so this could have broken the GUARDIAN WARHOST (MOUNTED), that was in their half, maybe giving them They Shall not Pass goal)….
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Victory Condition | Biel-Tan Craftworld (Test list 4.1) | Codex Astartes |
1. Blitz | No | Yes |
2. Break their sprit | NO | No |
3. Defend the Flag | No | no |
4. Take and Hold | No | no |
5. They Shall not Pass | no | no |
Summary
OK few words from the Codex Astartes commander
Greg and I (Britt) had another VERY close game of Epic Armageddon today. Greg commanded 5000 points worth of Eldar and I Space Marines. Both Greg and I are now using these rubber 'camping tiles' that interlock for our 4 ft. X 6 ft surface. They look nice, easy to set up, portable, and cat proof (at least so far) for only $10. The game was both fun and tactically challenging. While Gregs combat luck was perhaps better than mine, his activations were terrible. Close to ten 1's were rolled, even with Supreme Commander re-rolls. This obviously put the Eldar at a disadvantage. Still, the fight raged on for about 4 hours, with the Marines winning only by the narrowest of margins. A last minute Eldar drive and rout recovery made the end game tense indeed. Fast, furious, and fun. Thanks for a great game Greg.
Cheers, Britt
Ok my thoughts
- Well i didn’t manage to test the MW hit for the Howling Banshee, they manage combat against Predator formations and did really well. Then spent the rest of the game dogging lead, So will need to try them out again. I guest i would like to see them have Infiltrator on them….
- The scorpion got a run to today at the 3XMW shots out to 60cm’s. Although i feel at this point that a increase in range maybe a better option, so go from 60 to 75 cm’s. Also it may have been better to take three units' of two and see how that went today too.
- The Void Spinner, I have kept at 250 each, 200 points is too cheap for the second/third one. I would be happy to see the first one 275 and the each one after that 250.
- As to the failed activation it was 11(that's includes the rerolls)..so it happens.. oh well there always next time..
- Thanks for the game Britt, most enjoyable
May the dice roll high for you.
Regards
Greg
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