Friday, August 8, 2014

SPACE WOLVES 2.4.2 V’s Steel Legion (NetEA Army Compendium v20120208)

 

Well its Friday again. As always a game of epic was held at my place. 5000 points per side and it was SPACE WOLVES 2.4.2 V’s Steel Legion (NetEA Army Compendium v20120208).

Few word from the Space wolves commander:

Greg and I had another one of our 'Epic" 5000 points per side bashes of EA today, with the usual hysterical laughter, deep thought, and unbelievable good and bad luck that seems to characterize our games of Epic. It was great fun as well. There were times when my Wolfies couldn't hit anything, but the few hits they did score were kills since Greg was equally bad at saving rolls. What a game.
   My most memorable moment was when my Lander, loaded with Fenrisian Wolves set down behind the IG Hq. Easy pickings I thought, as these guys wear T-shirts for armor. What a fur ball, and when the dust settled the Lander was dead as were most of the Fenrisian Wolves with the few survivors fleeing into the ruins. Still, IG Hq was still for the rest of the game, so I guess they were as shocked as I was!
   We're using much more air power in our games than we used to, and this can make for a rapid change of fortune. Of course,  often they don't take Off at all staying at the O Club bar. My SC, on my right, made it all the way to my left where I had him guard my Blitz objective (nicknamed the O Club. My SC didn't want to miss "happy hour"!)
   All and all, a fun game and a most entertaining time had by all. This Tuesday should have my Orks vs some Space Wolves. I've gotta get painting my Grotz or they're gonna be grey discs again!
   Great game Greg. Thank you.

Anyways on with the report….

ARMIES USED

Space Wolves (2.4.2)

GREAT COMPANY [425]
6 Grey Hunters, Rhinos, Wolf Lord, Hunter
GREAT COMPANY [575]
6 Grey Hunters, Wolf Priest, 2 Long Fangs, 2 Grey hunters, Rhinos, Hunter
GREAT COMPANY [400]
6 Grey Hunters, Battle Leader, Rhinos, Hunter, Razorbacks
LANDING CRAFT [375]
Space Wolves Landing Craft
FENRISIAN WOLVES [150]
6 Fenrisian Wolves
FENRISIAN WOLVES [150]
6 Fenrisian Wolves
GREAT COMPANY [625]
6 Grey Hunters, Battle Leader, 8 Razorbacks, 2 Long Fangs
MARAUDER SQUADRON [250]
2 Marauders Bombers
MARAUDER SQUADRON [250]
2 Marauders Bombers
LONG FANGS PACK [450]
4 Long Fangs, 4 Razorbacks, Wolf Priest
LONG FANGS PACK [450]
4 Long Fangs, 4 Razorbacks, Wolf Priest
PREDATORS [300]
4 Predator Annihilator, Wolf Priest
PREDATORS [300]
4 Predator Annihilator, Wolf Priest
PREDATORS [300]
4 Predator Annihilator, Wolf Priest

gfhhfhfhfh 001gfhhfhfhfh 002

Steel Legion (NetEA Army Compendium v20120208)

REGIMENTAL HQ [550]
Supreme Commander, 12 Infantry, 7 Chimera, Hydra
MECHANISED INFANTRY COMPANY [400]
Commander, 12 Infantry, 7 Chimera
SUPER-HEAVY TANK COMPANY [550]
3 Baneblade, Hydra
TANK COMPANY [700]
9 Leman Russ, Vanquisher, Hydra
WARHOUND PACK [500]
2 Warhounds
MARAUDER BOMBERS [250]
2 Marauders
MARAUDER BOMBERS [250]
2 Marauders
ROUGH RIDER PLATOON [150]
6 Rough Riders
ROUGH RIDER PLATOON [150]
6 Rough Riders
STORM TROOPER PLATOON [350]
8 Storm Troopers, Valkyrie Transport
STORM TROOPER PLATOON [350]
8 Storm Troopers, Valkyrie Transport
THUNDERBOLT FIGHTERS [150]
2 Thunderbolts
THUNDERBOLT FIGHTERS [150]
2 Thunderbolts
WARHOUND PACK [500]
2 Warhounds

gfhhfhfhfh 006gfhhfhfhfh 007

Deployment

  • Space Wolves deployment from left(Photo1) to right(Photo2) flank and airpower and units deployed off table(Photo3)

gfhhfhfhfh 003gfhhfhfhfh 004gfhhfhfhfh 005

  • Steel Legion deployment from left(Photo1) to right(Photo2) flank and airpower(Photo3)

gfhhfhfhfh 008gfhhfhfhfh 009gfhhfhfhfh 010

Turn 1

  • Space Wolves went first….
  • Space wolves bring the MARAUDER BOMBERs (Photo1) and target STORM TROOPER PLATOON, killing 4 and giving the unit 6 BM’s(Photo2)

friday 002friday 003

  • Steel legion do a Marshalling action on the STORM TROOPER PLATOON, so move the unit and then manage to remove 5 BM’s(Photo1)

friday 004

  • Space wolves try and active MARAUDER BOMBER and fail to do so(Photo1)

friday 005

  • Steel legion double move SUPER-HEAVY TANK COMPANY(Photo1)…

friday 006

  • Space wolves double move Long Fang unit up into the ruins(Photo1)

friday 007

  • Steel legion activate Thunderbolt unit(Photo1) and shoot the MARAUDER BOMBERs, giving them a BM(Photo2)

friday 008friday 009

  • Space wolves double move Long Fang unit up into the ruins(Photo1)

friday 010

  • Steel legion double move Tank company(Photo1) and shoot Long Fangs,giving the unit BM all up(Photo2)

friday 011friday 012

  • Space wolves march move Great Company(Photo1)(SC heard saying over intercom ”Off to the Pub boys, happy hour start soon”)

friday 013

  • Steel legion double move warhound unit(Photo1) and target the Long Fangs, killing 2 and giving the unit 3 BM’s all up(Photo2)

friday 014friday 015

  • Space wolves double move Great Company(Photo1)….

friday 016

  • Steel legion activate Thunderbolt unit(Photo1) and shoot the MARAUDER BOMBERs, killing both of them(Photo2)

friday 017friday 018

  • Space wolves double move Predator unit(Photo1) and shoot warhound unit, doing a DC and giving the unit 2 BM’s(Photo2)

friday 019friday 020

  • Steel legion double move warhound unit(Photo1) and target the Predator unit, killing 1 and giving it 2 BM’s(Photo2)

friday 021friday 023

  • Space wolves double move Great Company(Photo1) and shoot the warhound unit, killing one of the W/E’s and this breaks the unit(Photo2) and so the lone warhound flee back behind hill(Photo3)

friday 024friday 025friday 026

  • Steel legion bring the MARAUDER BOMBERs(Photo1) and target Great company, killing 4 and adding 5BM’s all up(Photo2)

friday 027friday 028

  • Space wolves double move Predator unit(Photo1) and shoot SUPER-HEAVY TANK COMPANY, doing a DC and giving the unit 2BM’s(Photo2)

friday 029friday 030

  • Steel legion bring the MARAUDER BOMBERs(Photo1) and target Great company, killing 4 and adding 5BM’s all up(Photo2)

friday 031friday 032

  • Space wolves double move Great Company(Photo1) and shoot warhound it giving it a BM(Photo2)

friday 033friday 034

  • Steel legion double move MECHANISED INFANTRY COMPANY(Photo1) and shoots the great company, killing 2 and giving the unit 3 BM’s all up(Photo2)

friday 035friday 036

  • Space wolves do a engage action(CC/FF) with the LANDING CRAFT and two units of FENRISIAN WOLVES and they target the REGIMENTAL HQ. the Landing craft gets a BM begin shot at by AA (Photo1). The dice are rolled and the REGIMENTAL HQ, wins the combat(Photo2). Both FENRISIAN WOLVES are broken and flee to the ruins and the LANDING CRAFT is destroyed(Photo3). The REGIMENTAL HQ consolidate and get 7 BM’s(Photo4)

friday 038friday 039friday 040friday 041

  • Steel legion do engage action with STORM TROOPER PLATOON and FF the Broken FENRISIAN WOLVES(Photo1). The dice are rolled and the STORM TROOPER PLATOON wins the FENRISIAN WOLVES are wiped from the board(Photo2)

friday 042friday 043

  • Space wolves double move Predator unit(Photo1) and shoot warhound unit, doing a DC and giving the unit 2 BM’s(Photo2)

friday 044friday 045

  • Steel legion put Rough riders on overwatch(Photo1)

friday 046

  • Steel legion put Rough riders on overwatch(Photo1)

friday 047

  • Steel legion try and activate REGIMENTAL HQ(SC Rerolled used), and fail to do so. The units is left were it is..(Photo1)

friday 048

  • Space wolves don't rally FENRISIAN WOLVES. Both sides remove blast markers

 

 

Turn 2

  • Steel Legion went first..
  • Steel legion do engage action(SC rerolled used) with the MECHANISED INFANTRY COMPANY and targets the Great company in a FF(Photo1). the dice are rolled and the MECHANISED INFANTRY COMPANY wins the FF and so the Great company is broken(Photo2) and so the great company flees behind small woods(Photo3) and the MECHANISED INFANTRY COMPANY consolidates and gets 5 BM’s for hits suffered(Photo4)

friday 050friday 051friday 052friday 053

  • Steel legion double move warhound unit(Photo1) and target the Predator unit, killing 2 and giving it 3 BM’s(Photo2), which breaks the unit and so it flees behind the woods(Photo3)

friday 054friday 055friday 057

  • Space wolves do sustain fire with Predator unit(Photo1) and they target the warhound unit, killing one of the W/E’s, which breaks the unit and it flees back to the hill(Photo2)

friday 058friday 060

  • Space wolves bring the MARAUDER BOMBERs (Photo1) and target Broken warhound, doing a DC to it. The STORM TROOPER PLATOON is clipped by Blast templates and gets 2 BM’s(Photo2)

friday 061friday 062

  • Steel legion double move warhound unit(Photo1) and target the Predator unit, killing 2 and giving it 3 BM’s(Photo2)

friday 063friday 064

  • Space wolves do a engage action(FF) with great company and targets the warhound(Photo1). The great company wins the combat and the warhound is broken and flees down the side of the hill(Photo2)

friday 065friday 066

  • Steel legion double move SUPER-HEAVY TANK COMPANY(Photo1) and shoot Predator unit, killing three. this breaks the unit(Photo2) and so it flee behind the buildings(Photo3)

friday 067friday 068friday 069

  • Space wolves move LONG FANGS PACK(Photo1) and shoot the SUPER-HEAVY TANK COMPANY, doing a DC and giving the unit 2 BM’s(Photo2)

friday 070friday 071

  • Steel legion bring the MARAUDER BOMBERs(Photo1) and target broken great company, kill 2 all up(Photo2)

friday 072friday 073

  • Space wolves put GREAT COMPANY on overwatch(Photo1)

friday 074

  • Steel legion double move Tank company(Photo1) and shoot Long Fangs, killing one and giving the unit 2 BM’s all up(Photo2)

friday 075friday 076

  • Space wolves move LONG FANGS PACK and shoot rough riders, killing 2, and giving it 3 BM’s(Photo1)

friday 077

  • Steel legion activate Thunderbolt unit (Photo1), and target the MARAUDER BOMBERs, giving the unit a BM(Photo2)

friday 078friday 079

  • Space wolves double move Great Company(Photo1)(The supreme commander, trying to get to the Pub, for happy hour )

friday 080

  • Steel legion double move STORM TROOPER PLATOON, so it near the blitz marker...(Photo1)

friday 081

  • Steel legion try and activate STORM TROOPER PLATOON and fail to do so. The units is left were it is..(Photo1)

friday 082

  • Steel legion do a Marshalling action on the REGIMENTAL HQ, so moves them and then removes all BM’s(Photo1)

friday 083

  • Steel legion try and activate Thunderbolt unit and fail to do so(Photo1)

friday 084

  • Steel legion try and activate MARAUDER BOMBER unit and fail to do so(Photo1)

friday 085

  • Steel legion do a Marshalling action on the Rough riders, so moves them and then removes all BM’s(Photo1)

friday 086

  • Steel legion do a engage action with the rough riders and target the Long fangs. Two stands are lost to DTT(Photo1). The Long fangs move up and lose a AV to a DTT. The rough riders do first strike and manage to kill a Razor back(Photo2). The dice are rolled and the long fangs win, wiping the rough riders out(Photo3). The Long Fangs take a BM due to suffering a hit(Photo4)

friday 087friday 088friday 089friday 090

  • Space wolves don't rally 1 x PREDATORS and FENRISIAN WOLVES. Steel legion don’t rally WARHOUND PACK. Both sides remove blast markers…

 

Turn 3

  • Space Wolves went first..
  • Space wolves double move Great Company(Photo1) and shoot MECHANISED INFANTRY COMPANY killing one and giving it 2 BM’s all up(Photo2)

friday 092friday 093

  • Steel legion move warhound(Photo1) and shoot great company, killing 2 and giving the unit 3 BM’s all up(Photo2)

friday 094friday 095

  • Space wolves double move Predator unit(Photo1) and shoot tank company, killing one and giving it 2 BM’s(Photo2)

friday 096friday 097

  • Steel legion double move SUPER-HEAVY TANK COMPANY(Photo1) and target the Predator unit and give it a BM(Photo2)

friday 098friday 099

  • Space wolves do sustain fire with LONG FANGS PACK(Photo1) and shoot the tank company, killing 4 and breaking the unit because of BM’s(Photo2), So the Tank company flees back to gap between the wood and hill(Photo3)

friday 100friday 101friday 102

  • Steel legion do a engage action with the MECHANISED INFANTRY COMPANY and targets the Great company. The unit gets support from the warhound(Photo1). The Great company wins the combat and is given 4BM’s due to hits. The MECHANISED INFANTRY COMPANY loses 8 stands all up(Photo2). The MECHANISED INFANTRY COMPANY is broken and the warhound get’s a BM(Photo3) and the MECHANISED INFANTRY COMPANY flees to be behind hill(Photo4)

friday 103friday 104friday 105friday 106

  • Space wolves double move Predator unit, so it near the objective marker(Photo1)

friday 107

  • Steel legion double move STORM TROOPER PLATOON(Photo1) and shoots the Great Company, giving it a BM(Photo2)

friday 108friday 109

  • Space wolves move LONG FANGS PACK(Photo1) and shoot rough riders, killing 2, which is enough to break unit(Photo2). They flee back behind the hill(Photo3)

friday 110friday 111friday 112

  • Steel legion bring the MARAUDER BOMBERs and target Predator unit, giving the unit a BM(Photo1)

friday 113

  • Space wolves move GREAT COMPANY,so that it’s near the ruins(Photo1)(Oh noooooooo I’m going to miss the happy Hour, bloody traffic)

friday 114

  • Steel legion try and activate STORM TROOPER PLATOON and fail to do so. The units is left were it is..(Photo1)

friday 115

  • Space wolves double move GREAT COMPANY,so that it’s in the ruins(Photo1)

friday 116

  • Steel legion activate Thunderbolt unit and lose one to AA fire(Photo1), shoot the Predator unit and giving it a BM(Photo2). Which is enough to Break the unit, so it flees back to it deployment zone(Photo3)

friday 117friday 118friday 120

  • Space wolves put GREAT COMPANY on overwatch(Photo1)

friday 121

  • Steel legion try and activate Thunderbolt unit and fail to do so(Photo1)

friday 122

  • Space wolves try and active MARAUDER BOMBER and fail to do so(Photo1)

friday 123

  • Steel legion bring the MARAUDER BOMBER on and it gets shot down by AA fire(Photo1)

friday 124

  • Steel legion try and activate the REGIMENTAL HQ and rolls a one, so gives unit Blast marker and doesn’t move.(Photo1)

friday 125

  • Space wolves don't rally 2 x PREDATORS and FENRISIAN WOLVES. Steel legion don’t rally TANK COMPANY, WARHOUND PACK and MECHANISED INFANTRY COMPANY. Both sides remove blast markers…
  • Game called(due to time)…Space wolves win on count back 2194 to 2250

Victory Conditions

Victory Condition Space Wolves (2.4.2) Steel Legion
1. Blitz No no
2. Break their sprit no no
3. Defend the Flag Yes no
4. Take and Hold no no
5. They Shall not Pass no no
Total 1 0


May the dice roll high for you.

Regards
Greg

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