Well tonight manage to have a game of epic with the second youngest, it was a very interesting game and the second outing for the Adeptus Mechanicus Planetary Defence Force Army List for me…The points value was 5000 points per side, anyways on to the army lists and then the turn by turn actions…..
Army List
Minervan Tank Legion
Super Heavy Tank Company Armoured Regiment Commissar + 3xStormblade 500
Super Heavy Tank Company Armoured Regiment Commissar + 3xStormsword 500
Super Heavy Tank Company Armoured Regiment Commissar + 3xShadowsword 500
Tank Company Armoured Regiment Commissar+ 9xLeman Russ+ Leman Russ Vanquisher 650
Deathstrike Missile Battery 2xDeathstrike Missile Launcher 200
Mechanized Platoon Armoured Regiment Commissar+ 10xImperial Guard Infantry + 5xChimera 300
Mechanized Platoon Armoured Regiment Commissar+ 10xImperial Guard Infantry + 5xChimera 300
Mechanized Platoon Armoured Regiment Commissar+ 10xImperial Guard Infantry + 5xChimera 300
Salamander Scout Platoon 3xSalamander Scout 100
Self Propelled Artillery Battery Armoured Regiment Commissar + 3xBombard 250
Self Propelled Artillery Battery Armoured Regiment Commissar + 3xManticore 250
Self Propelled Artillery Battery Armoured Regiment Commissar + 3xManticore 250
Warhound Titan Pack 2xWarhound Titan 500
Thunderbolt Squadron 2xThunderbolt Fighter-Bomber 150
Marauder Squadron 2xMarauder Bomber 250
ADEPTUS MECHANICUS PLANETARY DEFENCE FORCE ARMY LIST
Skitarii Demi-Century Nine Hypaspist units, plus one Tech Priest unit + Ordinatus Minoris Transport 400 points
Skitarii Demi-Century Nine Hypaspist units, plus one Tech Priest unit + Ordinatus Minoris Transport 400 points
Skitarii Demi-Century Nine Hypaspist units, plus one Tech Priest unit + Ordinatus Minoris Transport 400 points
Ordinatus Minoris Century Three Ordinatus Minoris (Quake Cannon) 675 points
Ordinatus Minoris Century Three Ordinatus Minoris (Close Combat) 375 points
Ordinatus Minoris Century Three Ordinatus Minoris (Plasma Blastgun) 525 points
Ordinatus Minoris Century Three Ordinatus Minoris (Apocalypse Missile Launcher) 600 points
SAGETARII Five Sagetarii units + Tech Priest + Ordinatus Minoris Transport 250 Points
Praetorians Five Praetorians units + Tech Priest + Ordinatus Minoris Transport 325 Points
Forge Knight Squadron Five Forge Knights 325 Points
Forge Knight Squadron Five Forge Knights 325 Points
IMPERIAL NAVY ALLIES Two Thunderbolt Fighters 150 Points
IMPERIAL NAVY ALLIES Two Thunderbolt Fighters 150 Points
Deployment
Turn 1
- Minervan Tank Legion go first
- Minervan Tank Legion double move a Mechanized Platoon Armoured Regiment up on their left flank , and deploy the troops into the Ruins…
- Minervan Tank Legion retain the turn and fire a Self Propelled Artillery Battery (Manticore) and targets a Skitarii Demi-Century + transport, and manages to clip the Ordinatus Minoris (Quake Cannon) unit. so the Ordinatus Minoris (Quake Cannon) unit, suffers two blast markers and the Skitarii Demi-Century + transport is broken, due losing 5 bases of infantry and a hit on the transport…..
- Adeptus Mechanicus Planetary Defence Force Army double move a forge knight up to the objective on their half of the table.
- Adeptus Mechanicus Planetary Defence Force Army retain the turn and double move a Skitarii Demi-Century + transport up to the other objective in their half and deploy into the ruin….
- Minervan Tank Legion fire a Self Propelled Artillery Battery (Manticore) and targets a Skitarii Demi-Century + transport that's broken, and manages to clip the Ordinatus Minoris (Quake Cannon) unit. so the Ordinatus Minoris (Quake Cannon) unit, suffers two blast markers and the Skitarii Demi-Century + transport loses 5 bases of infantry and no hit on the transport…..
- Minervan Tank Legion retain the turn and double move a Mechanized Platoon Armoured Regiment up to be in the ruins and cover the objective marker on thier side of the table….
- Adeptus Mechanicus Planetary Defence Force Army double moves the Praetorians into the ruins, so that its between the two objective markers….
- Adeptus Mechanicus Planetary Defence Force Army try's to retain the turn and rolls a one and so the Ordinatus Minoris (Apocalypse Missile Launcher) manage to get a target lock on the Salamander Scout Platoon, and clip the Mechanized Platoon Armoured Regiment, so after the smoke clears the Salamander Scout Platoon is broken and the Mechanized Platoon Armoured Regiment has some blast markers….
- Minervan Tank Legion fire a Self Propelled Artillery Battery at the Skitarii Demi-Century + transport near the right flank of the ruins, sitting near the objective marker in their half of the table, giving it three blast markers(1 stand killed)..
- Adeptus Mechanicus Planetary Defence Force Army double moves the SAGETARII into the ruins, in front the forge knights on the right flank..
- Adeptus Mechanicus Planetary Defence Force Army try's to retain the turn and rolls a one and Ordinatus Minoris (Plasma Blastgun) makes a move forward…
- Minervan Tank Legion use their Thunderbolt Squadron and target the Forge knights on their left flank and manage to lose one on the way in and all that's is done to the forge knights is a BM.
- Adeptus Mechanicus Planetary Defence Force Army try's to active the Ordinatus Minoris (Close Combat) and rolls a 1 and so move forward..
- Minervan Tank Legion retain the turn and fire the Deathstrike Missile Battery and target the Ordinatus Minoris (Quake Cannon) and manage to kill one of the W/E and so breaks the unit…
- Adeptus Mechanicus Planetary Defence Force Army double move a Skitarii Demi-Century + transport up to the hill, that has the objective marker on it…
- Minervan Tank Legion double move a Mechanized Platoon Armoured Regiment behind the hill with the objective marker on it….
- Adeptus Mechanicus Planetary Defence Force Army double move a forge knight up to support the Skitarii Demi-Century + transport near the hill on their right flank.
- Minervan Tank Legion march move the Tank Company down their right flank to pull up in front of the forge knights…
- Adeptus Mechanicus Planetary Defence Force bring the first of the Thunderbolt Fighters and targets the Self Propelled Artillery Battery (Manticore) and manages to kill one unit and so breaks the unit and it flees….
- Adeptus Mechanicus Planetary Defence Force retain the turn and bring on the Thunderbolt Fighters and target the other Self Propelled Artillery Battery (Manticore) and manages to kill one unit and so breaks the unit and it flees….
- Minervan Tank Legion double move the Shadowswords unit and can see the Ordinatus Minoris (Close Combat) and fires and they manage to do a few hits which manage to destroy the two of them, one from critical and this breaks the unit….
- Minervan Tank Legion double move the Stormsword unit…
- Minervan Tank Legion double move the Storm blades and fails rolling a one.
- Minervan Tank Legion double the warhounds and target the Ordinatus Minoris (Close Combat) and wipes the unit out…….
- Minervan Tank Legion bring the Marauder Squadron and they target the Ordinatus Minoris (Quake Cannon) and manage to nothing, they were shoot down by near by AA fire….
- Minervan Tank Legion don't rally one of the Self Propelled Artillery Battery, Salamander Scout Platoon and the Adeptus Mechanicus Planetary Defence Force fail to rally the Transport left from the Skitarii Demi-Century, both sides remove blast markers….
Turn 2
- Minervan Tank Legion go first
- Minervan Tank Legion sustain fire the Tank Company at the Forge Knights and kill four out of five figures and so break the unit…The forge knights flee back to its deployment zone…
- Minervan Tank Legion retain the turn and double move the warhound pack, so that it can target the Ordinatus Minoris (Quake Cannon) and it manages to do enough hits to destroy the unit…..(BTS)
- Adeptus Mechanicus Planetary Defence Force Army does a engage action with the Ordinatus Minoris (Plasma Blastgun) and does a FF with the Warhounds pack and after the smoke clears the warhounds are broken….and they flee back towards their deployment zone…
- Minervan Tank Legion double move the Stormsword unit, so that its on the hill behind the ruins..
- Adeptus Mechanicus Planetary Defence Force Army does a engage action with the Forge Knights and it targets the Mechanized Platoon Armoured Regiment in front of it, and it manage to get support from the SAGETARII, so after the dice are rolled the knights lose the combat and flee back towards the objective..
- Adeptus Mechanicus Planetary Defence Force Army retain the turn and does a marshalling action on a Skitarii Demi-Century + Transport, that's near the objective in its half of the table..removes all blast markers…
- Minervan Tank Legion double move the shadowsword unit…so that it near to the objective marker…
- Minervan Tank Legion retain the turn and march move the stormblade to be on the hill.
- Adeptus Mechanicus Planetary Defence Force Army march moves the lone transport, towards the Blitz marker in it half of the table…
- Adeptus Mechanicus Planetary Defence Force Army retains the turn and move the SAGETARII and its shoots the Mechanized Platoon Armoured Regiment, causing enough hits to break the unit, and so they flee back to the hill behind the ruins…
- Minervan Tank Legion double move a Self Propelled Artillery Battery, so that its been hind the stormblade unit..
- Minervan Tank Legion retain the turn and put the Mechanized Platoon Armoured Regiment, holding the objective marker on the hill, on overwatch…
- Adeptus Mechanicus Planetary Defence Force Army moves the Ordinatus Minoris (Apocalypse Missile Launcher), up…
- Minervan Tank Legion put the death strike unit on overwatch, near the Blitz marker….
- Adeptus Mechanicus Planetary Defence Force bring on the Thunderbolt Fighters and targets the Self Propelled Artillery Battery and manages to kill one unit and so breaks the unit….
- Minervan Tank Legion try to activate the Mechanized Platoon Armoured Regiment, and fail rolling a one, so leave them were they are…
- Adeptus Mechanicus Planetary Defence Force Army does a engage action with the Skitarii Demi-Century and does a FF/CC with the Shadowswords and after the smoke clears they are broken….and they flee back towards their deployment zone…
- Adeptus Mechanicus Planetary Defence Force Army retains the turn and does a engage action with the Praetorians and does a FF with the Mechanized Platoon Armoured Regiment and after the smoke clears they are broken….and they flee back towards their deployment zone…
- Minervan Tank Legion fire a Self Propelled Artillery Battery (Manticore), towards the blitz marker….
- Adeptus Mechanicus Planetary Defence Force try's to bring on the Thunderbolt Fighters and rolls a one…
- Minervan Tank Legion don't rally one of the Self Propelled Artillery Battery, warhound pack, 2 Mechanized Platoon Armoured Regiment and the shadowswords unit… and the Adeptus Mechanicus Planetary Defence Force fail to rally the Forge Knight, both sides remove blast markers….
Turn 3
- Minervan Tank Legion go first
- Minervan Tank Legion sustain fire with the Mechanized Platoon Armoured Regiment and target the Skitarii Demi-Century, managing to to strip the shields of the transports and do a point of damage…
- Adeptus Mechanicus Planetary Defence Force Army double moves the Ordinatus Minoris (Apocalypse Missile Launcher), and then fire the weapons on the stormblades and manage to clip the shadowsword unit(broken) and the Bombard unit(broken). After the smoke clears the stormblades have two BM’s and the other two units are wiped out…
- Adeptus Mechanicus Planetary Defence Force Army retains the turn and they move the Ordinatus Minoris (Plasma Blastgun) up and target the warhound (broken), wiping the unit out….
- Minervan Tank Legion then move the stormblades down the slope of the hill, so they may be in range, and target the Ordinatus Minoris (Plasma Blastgun). managing to destroy a W/E..
- Minervan Tank Legion retain the turn and move the Tank company and they target the Skitarii Demi-Century in front of them, managing to kill stands and add blast markers…
- Adeptus Mechanicus Planetary Defence Force Army does a marshalling action on a Skitarii Demi-Century + Transport, and it shoots the Mechanized Platoon Armoured Regiment near the objective marker and manage to kill a few and add Blast markers…and them manages to remove all blast markers….
- Minervan Tank Legion fire a Self Propelled Artillery Battery (Manticore) and targets a Skitarii Demi-Century + transport on the right flank of the ruin…kill enough to break the unit.. which flees back into it deployment zone..
- Minervan Tank Legion retain the turn and move the Salamander Scout Platoon, back onto the objective marker near the storm blades.
- Adeptus Mechanicus Planetary Defence Force Army, double move the Forge Knight on their right back to objective marker…
- Minervan Tank Legion sustain fire with stormsword unit and manage to kill one of the Praetorians in front of them…
- Adeptus Mechanicus Planetary Defence Force Army does a marshalling on the Praetorians …and they manage to remove all blast markers
- Adeptus Mechanicus Planetary Defence Force Army does a double move with the SAGETARII and shoot the storm swords unit, giving it a blast marker
- Adeptus Mechanicus Planetary Defence Force bring on the Thunderbolt Fighters and targets the Self Propelled Artillery Battery and manages to kill one unit and so breaks the unit….
- Adeptus Mechanicus Planetary Defence Force try's to bring on the Thunderbolt Fighters and rolls a one…
- Minervan Tank Legion don't rally one of the 1 Self Propelled Artillery Battery… and the Adeptus Mechanicus Planetary Defence Force fail to rally the Forge Knight and a Skitarii Demi-Century , both sides remove blast markers….
Turn 4
- Adeptus Mechanicus Planetary Defence Force Army get first go….
- Adeptus Mechanicus Planetary Defence Force Army does a engage action with the SAGETARII and does a FF with the stormswords, after the smoke clears the stormswords are broken and flee back down the hill towards their deployment zone….
- Minervan Tank Legion does a sustain fire order with the tank company and target the Skitarii Demi-Century + transport in front of it and manage to wipe the unit off the board.
- Minervan Tank Legion retains the turn and fires Self Propelled Artillery Battery (Manticore) at the Praetorians and manages to give it blast markers…
- Adeptus Mechanicus Planetary Defence Force Army does a travel march with the Ordinatus Minoris (Plasma Blastgun) to contest the objective marker on the hill…
- Minervan Tank Legion does a sustain fire order with stormblades and manages to break the Ordinatus Minoris (Plasma Blastgun)…
- Minervan Tank Legion retains the turn and brings in the Thunderbolt Fighter and targets the forge Knight guarding the objective marker, managing to break the unit….
- Adeptus Mechanicus Planetary Defence Force Army does a marshalling on the Praetorians and so they move to cover the two objective markers …and they manage to remove all blast markers..
- Minervan Tank Legion does a sustain fire order with the Mechanized Platoon Armoured Regiment and target the SAGETARII and give it a blast marker…..
- Minervan Tank Legion retains the turn and does a double move order with the Mechanized Platoon Armoured Regiment, and move up to the hill on near the other Mechanized Platoon Armoured Regiment and target the SAGETARII and give it a blast marker….
- .Adeptus Mechanicus Planetary Defence Force Army does a sustain fire order with the Ordinatus Minoris (Apocalypse Missile Launcher), and targets the Mechanized Platoon Armoured Regiment, kill some stands and adding blast markers…
- Minervan Tank Legion does a marshalling order with the Mechanized Platoon Armoured Regiment and move it around the hill and remove all blast markers…..
- Adeptus Mechanicus Planetary Defence Force bring on the Thunderbolt Fighters and targets broken stormswords, managing to kill one and units move back…
- Game called win to the Minervan Tank Legion………….
Victory Conditions
Victory Condition | Adeptus Mechanicus Planetary Defence Force Army | Minervan Tank Legion |
1. Blitz | no | no |
2. Break their sprit | no | Yes |
3. Defend the Flag | yes | Yes |
4. Take and Hold | no | no |
5. They Shall not Pass | no | no |
Total | 1 | 2 |
May the dice roll high for you…
Greg
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